Hey Steve

Month

June 2009

15 posts

Jun 29, 2009
Jun 25, 200914 notes
Jun 24, 2009
Jun 24, 2009
The Architecture of Computer Games

(via The Architectural Journal)

4. Halo, Halo II

The prevalent use of local sandstone and homogeneous approach to design make for an environment that is comparable to the Regency spa towns of Harrogate or Bath. The indigenous material is ubiquitous - whether left rough in rural settings (to encourage the growth of moss and lichens) or finished smooth for urban environments, it lends a sense of grandeur to the to local buildings. The warren-like town planning of many of Halo’s urban centres and individual buildings, originally designed to improve sociability, have since been devastated by ethnic warfare between humans and the aliens of the Covenant.

Jun 24, 2009
Jun 23, 2009
Jun 19, 2009
Jun 18, 20092 notes
#thursday sloth
Jun 18, 20091 note
Jun 15, 20091 note
Jun 15, 2009
#wtflickr
Jun 12, 20091 note
#thursday sloth
Jun 10, 20091 note
Jun 4, 200910 notes
Play
Jun 1, 20091 note
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